The Gold submissions at DigiPen were due at the end of last week. Our game Subsonic made a strong impression, but not everything was rosy perfection. Here’s a look at what went right and what went wrong, and how you can avoid our mistakes in your own projects.
Our student project, Subsonic, was due for the First Playable Milestone Friday night. The last week has been pretty grueling, but the team pulled through and we had a fantastic game. Subsonic received an excellent score during our game presentation (these scores are not official, but should be pretty close to our actual grades) from [...]